AUDIENCE

DRIVEN

APPS

// engaged
UNIT01® ventures booted
BUILT by
UNIT01®
Unit01® IS NOT YOUR 
for-hire DEV TEAM.
We partner with influential leaders whose audiences are already craving what comes next—then build the first version of “your app” in weeks, launch it to your own audience, and keep improving it based on what they actually use and pay for.
PROCESS / PROCESS /
PROCESS / PROCESS /
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#1
Discovery
Make sure your audience is big enough, reachable enough, and already showing signs they want this app.

What we look at:

  • Who you can reach today – e.g. a creator with 2M followers, a national professional association, or a newsletter with 50,000 readers
  • How you reach them – email list, social channels, WhatsApp / Viber groups, events, memberships, etc.
  • What they keep asking you for – repeated questions – “you should build X” comments – manual services or spreadsheets you’re already running for them

What happens in this step:

  • 1–2 short calls to understand your audience and what they need
  • A quick review of simple numbers: followers, subscribers, open rates, event sizes, etc.
  • Together, we choose one clear problem the app will solve in version one
Output:

A short, plain‑language plan that defines:

  • who the app is for
  • what it will do in the first version
  • how you will tell your audience about it once it’s ready

If we can’t see a clear path from your audience to first users and first revenue, we don’t move forward.

#2
Build
Turn that plan into a simple, working app your audience can actually use.

What we build into version one:

  • The minimum set of features needed to solve the chosen problem
  • A clean, easy‑to‑understand interface
  • Sign‑up and login
  • Payments, so people can buy
  • Basic tracking, so we can see what they do inside the app

What we do:

  • Use our own product, design and development team
  • Co‑invest up to $250k worth of work into building the app
  • Take care of all technical setup (hosting, accounts, security, etc.)

What you do:

  • Give fast feedback on early designs: “this is clear / this is confusing”
  • Help choose the name, basic pricing, and how you want to present it to your audience
  • Think about where and how you’ll announce it (email, posts, events)
Timing:

Our target is a working app in a few weeks, not in long “phases” or quarters.

#3
Launch & Learn
Put the app in front of your real audience and improve it based on how they behave and what they tell us.

How we launch:

  • You introduce the app to your audience through your usual channels – emails / newsletter – social media – association announcements or member areas – webinars, lives, or events
  • We make sure the app, onboarding, and payments are ready for that first wave of users

What we watch:

  • How many people sign up
  • Where they stop or get confused
  • Which parts of the app they use most
  • Who comes back again
  • What they say in support messages and comments

What we do:

  • Fix the most obvious issues in the first days
  • Simplify anything people struggle with
  • Improve the features they use the most
  • Start adjusting pricing and offers based on real behavior

What you do:

  • Talk about the app more than once (launch is a series, not a single post)
  • Bring us questions, complaints, and ideas you hear from users
  • Stay in touch with a few early users who are especially active
Criteria:

If, together, we can’t get enough real users and revenue just from the audience you already have, we stop and don’t push the project further.

#4
Grow together
Turn early signs of success into a stable, growing software business you co‑own.

How the partnership works:

  • You bring:
    • your audience and ongoing promotion
    • deep knowledge of your niche and its problems
    • new opportunities for the app (events, partnerships, content, etc.)
  • We bring:
    • continuous product and technical work
    • new features, improvements, and reliability
    • data on what users do and where the app can improve

Ownership and money:

  • We each own 50% of the app
  • You do not pay us development fees
  • We only earn when the app earns (subscriptions, licenses, etc.)

How we decide what to do next:

  • Add features only when users clearly need them
  • Adjust pricing and packaging as we learn what your market will pay for
  • Open new channels or raise capital later, if the data supports it
Is this for you:

If you already lead an audience and you know “there should really be an app for this,” but you don’t have a tech team or want to risk up to $250k on version one—that’s exactly the process we designed UNIT01® for.

Types of apps we build
// 01
B2B SaaS
Recurring
// 02
Consumer Apps
B2C
// 03
APIs & Tools
Embedded
// 04
iOS & More
mobile
Your audience is the roadmap.
We fast and listen to actual users.
// system note · log: 2025.07

We work with people who can move markets with a single post. Our job is to give you something real to share—in weeks, not quarters.

About
Rade Joksimovic
FOUNDER OF UNIT01®
[ ACTIVATION SIGNAL ]

Already have the audience?

We’ll co-invest up to $250k, bring the full product team, and ship an app your audience can start paying for within weeks—without you hiring a dev team or taking on big upfront risk.
Build with UNIT01®